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Thread Statistics | Show CCP posts - 2 post(s) |
Garrett Blacknova
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Posted - 2013.07.22 11:49:00 -
[1] - Quote
I like how Sloth posted "Rejected" and still made it to the list of players who signed.
Also, no more respecs.
There is potential for case-by-case refunds of small portions of a player's SP in certain situations. LIke when a new skill is released with an incorrect description (Vehicle Engineering, for example), or when a skill is changed significantly enough to alter the entire dynamic of how a certain role is played. When new racial AR variants come out, there should be an "opt in" respec for people with AR skills. The same goes for Heavy suits, and Scouts.
But a full respec where all SP is refunded? Nope. And certainly not for legitimate "not working as intended" nerfs or buffs being applied. |
Garrett Blacknova
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Posted - 2013.09.02 13:18:00 -
[2] - Quote
Soldiersaint wrote:Remember keep signing but it will take some time to get your names on the list. And even longer to cleanup the double-signs and the significant collection of people who have spoken AGAINST the petition and still had their names added. |
Garrett Blacknova
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Posted - 2013.09.02 18:53:00 -
[3] - Quote
Tek Hound wrote:Garrett Blacknova wrote:Soldiersaint wrote:Remember keep signing but it will take some time to get your names on the list. And even longer to clean up the double-signs and the significant collection of people who have spoken AGAINST the petition and still had their names added. No real reason not to have a respec option. There's plenty of reason why there shouldn't be a respec option.
That's why there are people against having it.
And that's why the people who are against having it are also against the fact that some of those people's names are on this petition as if they signed it. |
Garrett Blacknova
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Posted - 2013.09.02 21:26:00 -
[4] - Quote
New Eden is a good reason why not.
Choices having consequences for once in a console game is a good reason why not.
There was plenty of prior warning that things would change and you aren't getting a respec is a good reason why not.
And while SP doesn't mean you're more (or less) skilled than someone else, intelligent use of SP is a skill in and of itself. Just because you suck at skiling your character, doesn't mean you deserve a free do-over every time you realise you screwed up.
There are times where a PARTIAL respec makes sense - when CCP introduce new racial variants of certain equipment, I hope the let us re-allocate the relevant SP into the new variant. I don't really want to be stuck with Gallente AR Operation when I'm using a Rail Rifle. I don't particularly mind, but it would be nice to swap those points over if I can. If there's a Caldari Shotgun equivalent at some point, I'll want to transfer my Gallente Shotgun SP into that as well. You say you want the freedom to use your SP how you want. You already have that. You can choose not to spend it. You can choose to spend it sensibly. You can choose to spend it poorly. But once you've spent your SP, it's spent and you have the skills you chose. You're not just asking for the freedom to use your SP how you want. You're asking for the ability to undo things you chose to do because you no longer like your decision.
But a full respec is something that we have been assured time and again WILL NOT BE HAPPENING, and that we have plenty of GOOD reasons not to want.
No matter how many times you say that's "dumb", the reasons are still there, sitll valid, and even if they weren't, people have a right to their own opinions, and refusing to admit that is inarguably pig-headed and deliberately offensive. |
Garrett Blacknova
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Posted - 2013.09.02 22:36:00 -
[5] - Quote
KING CHECKMATE wrote:''. You're asking for the ability to undo things you chose to do because you no longer like your decision.''
THIS is why a respec petition is actually a sensible idea. At least one FULL respec once every dropsuit variant and weapon has been released. WHY? well, its not that i NO LONGER LIKE MY DECISION, more like:
-CCP does not give you ANY help at all to make a solid decision; in game descriptions are OFF , promising things that they arent.(like BREACH FORGE GUN: ''cannot move while charging''.WELL NOBODY told me i couldnt move AFTER the shot was charged.) Militia weapons are the ones that should help you do this decision,but there are a lot of weapons that dont have a MLT version so you can try it out, making the only effective way of testing a weapon is SPENDING SP. So the other viable option is to spend a good 2-3 hours to create a new character and buy and ''try out'' a specific item, in a not to optimal enviroment nor setting. So HOW EXACTLY im going to do my ''important and permanent'' decision based on what I IMAGINE they are based on the description? My time is more important than a game. And same is for a lot of other people. Assuming you could charge the Breach Forge Gun then walk around holding the charge is actually pretty ridiculous. If you skill into something based on the description, and it doesn't work as described, then petition CCP for a refund of the SP in question. There's precedent for cases like that, for example, the SP I poured into Vehicle Engineering when the skill description said it gave a PG increase while it gave a CPU reduction on PG modules (which didn't apply to Militia modules at the time). That was a broken description, and the SP players had spent on the skill was refunded when players requested it to be. But that mistake DOESN'T entitle you to a FULL RESPEC.
Quote:-CCP rebalance issues: I DO NOT abuse Cal LOGI, i never used a Flaylock pistol, not a TAC AR not even LLAV, just for the record. BUT CCP DOES change stuff ridiculously often making your ''highly important and Permanent decisions'' pointless. I might spend a month thinking, and decide: Ok i want to use Minmatar Logi.Spend 5+ mill in doing a loadout just for it, and next month CCP might nerf it to the ground. Sorry , but my time is a LOT more important than EVE fanboys: ''no respecs on eve, no respecs on dust'' stupid a** motto.... Sorry, but I don't actually play EVE. Your time is no more valuable than mine from any perspective but your own. CCP rebalance things when said things are not working as intended. If that means you skilled into something that gets over-nerfed, petition for it to be brought back into line. If you skilled into something that was legitimately OP, and it's been fixed, you have no grounds to complain. And as mentioned above, there ARE situations where it will be expected for CCP to uphold the same approach they've taken in EVE, letting players reassign SP that was "overspent" on a skill that's had its cost reduced, or letting us respec a portion of our skills when something has undergone a major reworking of its core mechanics. With the massive changes being made to vehicles in 1.5, it's likely that vehicle users will be given a respec of all vehicle-related SP. When new racial variants of vehicles and/or new turrets come out, it's plausible that CP might find a way to allow us to shift our specific turret-related SP from the old turret skills into the new ones.
Quote:-'' You can choose not to spend it''.This is , by far the stupidest thing you've said in that post. With all due respect, why would someone play a game with RPG elements if you are not going to PROGRESS? If you know you can progress immediately on something that will kind of work, or wait until there's something that will suit you better, why not wait? On my main, I'm not skilling into Gallente Scouts even though I'm running a Dragonfly Scout fitting as my main, because I want to run Caldari Scouts and I don't want to have to re-earn the relevant SP before I can equip my preferred suit. I'm hoping that there's an optional respec which will allow people who have skilled into Gallente or Minmatar Scouts to shift their SP into Amarr and Caldari Scouts when they become available, but I'm not going to trade on that hope on a long-term project. Just because you, personally, have no impulse control and no sense of the long-term ramifications of your decisions, doesn't mean that your decisions shouldn't have long-term ramifications.
Quote:-''But a full respec is something that we have been assured time and again WILL NOT BE HAPPENING, and that we have plenty of GOOD reasons not to want.'' Actually the reasons given are nothing but bulltalk. They are abstract excuses inspired by a decade old game that did good because the lack of competition at the time. Part of the reason EVE Online is STILL popular is that it offers something that almost no other game in the genre does. That "something" is the same "something" you're asking for CCP to remove from DUST because it doesn't suit your personal preference. That's fine. If you don't like it, play other games and collect your passive SP until you have a nice stockpile to waste. If and when you get bored of your new skills, go back to your latest FOTM game until you have more SP built up, then come back to DUST again.
Your arguments in favour of a respec are as relevant to me as my arguments against it are to you. But guess what? CCP are set on the reasons I like the game, so I'm confident that I'm going to get my way instead of you here. Problem?
And I challenge you to find one post - just one - where I've complained about the lack of players. Me, personally, that is. Obviously. |
Garrett Blacknova
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Posted - 2013.09.05 19:57:00 -
[6] - Quote
Vethosis wrote:Off the ban, all names added. You still didn't address the series of obvious/known alts used to add multiple signatures, and still haven't done anything about multiple signatures from players who have specifically declared their disapproval for the thread. |
Garrett Blacknova
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Posted - 2013.09.05 20:19:00 -
[7] - Quote
Vethosis wrote:Garrett Blacknova wrote:Vethosis wrote:Off the ban, all names added. You still didn't address the series of obvious/known alts used to add multiple signatures, and still haven't done anything about multiple signatures from players who have specifically declared their disapproval for the thread. If you want to you can. Feel free to message me in-game with your account details so I can sign in under your name and edit the OP for you. Until then, no I can't. |
Garrett Blacknova
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Posted - 2013.09.05 21:39:00 -
[8] - Quote
Django Quik wrote:edit - also, when was the last time anything was 'nerfed to uselessness'? Shotguns were nerfed when 1.4 went live.
That got fixed today.
48 HOURS LATER.
How many months is that? Oh yea, I remember now... NOT EVEN ONE. |
Garrett Blacknova
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Posted - 2013.09.05 22:06:00 -
[9] - Quote
xAckie wrote:Garrett Blacknova wrote:Django Quik wrote:edit - also, when was the last time anything was 'nerfed to uselessness'? Shotguns were nerfed when 1.4 went live. That got fixed today. 48 HOURS LATER. How many months is that? Oh yea, I remember now... NOT EVEN ONE. okay..... if you think so... its 1.4 and they are still having problems with getting the shotgun to register (months, over a year if you include closed beta- should have been fixed by latest 1.0). I like dust, but i dont have blinkers on He was asking when they last nerfed something into uselessness. While not working properly (due to the shoddy hit detection), Shotguns were still viable in 1.3 but the release of 1.4 broke them completely. They've since had those problems resolved, and with the improved hit detection now helping them, Shotguns have been great for me so far today.
You're welcome to have your own experiences telling you different, but my experience shows that Shotguns are amazing right now. |
Garrett Blacknova
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4085
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Posted - 2013.11.19 19:18:00 -
[10] - Quote
When something has changes as significant as the total rewrite of vehicle handling, the RELEVANT skills should be refunded. Vehicle skills will need to be reassigned by vehicle users with the new mechanics and systems in mind.
People who trained as infantry still shouldn't get a respec - even a partial one - until the core mechanics behind their class are changed. |
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